To help myself remember how I felt about various things that I finished
Saturday, July 24, 2010
Toy Story 3
Because of my work on Toy Story Mania, I got to see this about six months back, when it was only partly done. It was exciting to see it finished! When it was partly done, there were a lot of scenes I wondered about -- how would they render that tortilla Mr. Potato Head? How about the garbage, or the furnace? And of course, they pulled it all off brilliantly. This is definitely the darkest of the three films. After we saw it, at home, my daughter said to me, "Daddy, remember how I got to hug Lotso when we were at Disneyworld this year?"
"Yes," I replied.
"I'm kind of sorry I did that."
Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center (www.etc.cmu.edu) since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games (www.schellgames.com), the author of The Art of Game Design: a book of lenses (www.artofgamedesign.com), and the former chairman of the International Game Developers Association (www.igda.org). In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation.
Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. You can email him at jesse(at)schellgames.com.