To help myself remember how I felt about various things that I finished
Monday, March 22, 2010
They Might Be Giants: Off the Wall
I've been going to TMBG live shows for, uh, let's see... 21 years now. (Yikes!) and this is the first time I've been to one of their kids shows. It was SO TOTALLY FUN! They had the amps set at a level that wasn't going to deafen anyone, and had earplugs in the lobby, just in case. They arranged a kind of kid mosh pit, which the kids loved, they picked great songs, they had funny puppets, they let the kids strum the guitar for one of the solos, and they made liberal and generous use of the CONFETTI CANNONS! Oh, man, overall, it was just a really good time -- nerd kids, and nerd parents alike had an awesome time at this sold out show. I have never seen so many nerd parents together in one place. Go Pittsburgh! I wonder how long John and John will keep it going? Forever, I hope!
Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center (www.etc.cmu.edu) since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games (www.schellgames.com), the author of The Art of Game Design: a book of lenses (www.artofgamedesign.com), and the former chairman of the International Game Developers Association (www.igda.org). In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation.
Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. You can email him at jesse(at)schellgames.com.