To help myself remember how I felt about various things that I finished
Monday, August 23, 2010
The Courtship of Andy Hardy
When I was a kid I wanted to be Andy Hardy so much! He had a car, went on these fun dates, and he was so super confident! I've never heard anyone mention the idea that Happy Days seems to be modeled pretty closely on the Andy Hardy movies... but, really, the advice giving Dad, the Mom overwhelmed by teen culture, the sister who wants to go out with older boys, etc., etc. Mickey Rooney sure has had a heck of a life!
Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center (www.etc.cmu.edu) since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games (www.schellgames.com), the author of The Art of Game Design: a book of lenses (www.artofgamedesign.com), and the former chairman of the International Game Developers Association (www.igda.org). In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation.
Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. You can email him at jesse(at)schellgames.com.