To help myself remember how I felt about various things that I finished
Sunday, April 4, 2010
Weezer (Blue Album)
All that thinking about rock made me bring out this CD, which I hadn't listened to in ten years. I tried listening to their later albums, but none of them captured the same vibe that this one does. My new thinking about rock gave me new understanding for this album -- it isn't important if songs make sense. It's just important that they feel right when you make them. It's appropriate that they had such a hit with "Buddy Holly" on this album -- there is clearly a connection on this album to his music -- and I think it is because they rock the same way he does. Simply, clearly, with songs that have strong hooks, but don't really make much sense.
Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center (www.etc.cmu.edu) since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games (www.schellgames.com), the author of The Art of Game Design: a book of lenses (www.artofgamedesign.com), and the former chairman of the International Game Developers Association (www.igda.org). In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation.
Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. You can email him at jesse(at)schellgames.com.