Monday, September 6, 2010

Aggravation

I was fortunate to be able to take a tour of the Hasbro factory, and I picked this up in the store. It was a game I had long wanted, but somehow never picked it up. I was surprised by the strange game mechanics it contains. It is a variation on Pachisi, or Sorry!, but with a strange two-level shortcut system in the middle. This system is what gives the game its decisions and strategy -- and when all the players are good at this part of it, it makes a very exciting game indeed! This edition is kind of cheap and cardboardy (it was only $6, so that's okay), but I may seek out an older, sturdier edition.

Sunday, September 5, 2010

The Imagineering Workout

I read this in preparation for this year's Building Virtual Worlds class -- I've picked through it many times before, but never read it cover to cover. What is great about this book is the sheer number of different perspectives on creativity. I only could remember a few after reading it, but then I realized they were the ones I needed most right now. We may do an assignment where we ask the students to pick out which exercise they find most useful.

Of course, the best part about it is the stuff that Mk Haley (my partner in BVW) contributed! :)

Saturday, September 4, 2010

Tarbell vol. 1

To celebrate the new arrival of The Cuckoo's Nest right across the street from Schell Games, I did something I've wanted to do for 25 years... I bought the Tarbell Course in Magic. And it is even better than I would have imagined! His descriptions are so clear, his illustrations are the best I've ever seen, and his blend of theory and practice makes the books a joy to read. Volume One has some great stuff about the history of magic, and clear ways to get started with coin tricks, thumb tip tricks, and a bunch of other great basics. I've always been a terrible magician, but with these books, I'm starting to see the path forward.

Thursday, August 26, 2010

The Exploratorium

I'd heard it was the original and best, and wow, it sure is! It was so unlike most science museums, because it tries to teach so little! It just has dozens, if not hundreds, of interesting things you can play with. Only some of them, the newest ones, try to explain themselves. It is a museum of meaningful interaction, not of words or ideas. I can't believe more places haven't emulated it.

Wednesday, August 25, 2010

Monterey Bay Aquarium

We'd seen this place on a Nature special recently, and since we were in SF, we figured we might as well go. It was amazing! Definitely the most beautiful aquarium I'd ever seen. The collection of seahorses alone made it worth the trip, and I could look at the goings on in the million gallon tank for hours.

Tuesday, August 24, 2010

San Francisco Museum of Modern Art

I've been to SF many times, but never got a chance to see this place from the inside. It was pretty great -- they had a nice collection. I was also impressed with their kiosk stuff for kids -- it really let kids explore the works of the museum in interesting, thoughtful, interactive ways.

I like any museum where you walk through and say, "That looks like something Magritte would paint... oh wait... Magritte did paint that."

Monday, August 23, 2010

The Courtship of Andy Hardy

When I was a kid I wanted to be Andy Hardy so much! He had a car, went on these fun dates, and he was so super confident! I've never heard anyone mention the idea that Happy Days seems to be modeled pretty closely on the Andy Hardy movies... but, really, the advice giving Dad, the Mom overwhelmed by teen culture, the sister who wants to go out with older boys, etc., etc. Mickey Rooney sure has had a heck of a life!