To help myself remember how I felt about various things that I finished
Tuesday, October 12, 2010
Clash of the Titans (1981)
Oh, man, I love this movie, I don't care what Lee Sheldon says. I still remember watching it at the Denville theater with Steve Massuli when it first came out. I know of no other film that captures the magic of Greek mythology this completely. I watched it with my daughter, who was mostly fascinated, and who got SO VERY ANGRY at the cruel Calibos. This brought back a memory, and a strange realization. One of my good friends as a child had some eccentric habits, and had trouble connecting with other kids. He loved to memorize stories, plots, and dialog from fantasy adventure shows he saw on TV and at the movies. When we played Dungeons and Dragons together, his character was a thief, who he named Calibos. This always seemed a little strange to me, since Calibos was such a villainous character. But... thinking about it now, I wonder if there was more of a connection than I realized. Calibos is an outcast due to his deformity, living in the swamp, harboring rage at the world and the Gods because of how they made him. Maybe it was just a coincidence, but maybe my friend related more to Calibos than I could see when I was just a boy.
Best moment watching the movie with Emma -- at the end, when the Medusa head makes the mighty Kraken turn to stone, and then crack and crumble, she smirked and said, "Oh -- *that's* why they call him the "crackin'!"
Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center (www.etc.cmu.edu) since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games (www.schellgames.com), the author of The Art of Game Design: a book of lenses (www.artofgamedesign.com), and the former chairman of the International Game Developers Association (www.igda.org). In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation.
Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. You can email him at jesse(at)schellgames.com.