To help myself remember how I felt about various things that I finished
Sunday, November 14, 2010
The Mysterious Benedict Society
I had been hearing recommendations about this book for ages, but finally got around to reading it. It really did a great job of sweeping me away -- I found myself deeply curious about what would happen. The book really captures what it feels like to be a smart kid, trapped in a situation where powerful people are doing stupid things. When I was a kid, the closest we had was A Wrinkle in Time, which, I'm just gonna say, starts strong, and gets cornier as it progresses. I believe that college kids in the year 2018 will connect over their shared nostalgia for how this book made them feel less alone when they were in the fifth grade.
I imagine there will be a movie, and I imagine that it will be disappointing.
Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center (www.etc.cmu.edu) since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games (www.schellgames.com), the author of The Art of Game Design: a book of lenses (www.artofgamedesign.com), and the former chairman of the International Game Developers Association (www.igda.org). In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation.
Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. You can email him at jesse(at)schellgames.com.