To help myself remember how I felt about various things that I finished
Sunday, August 4, 2013
This is a book to get lost in. I found it at the recent IJA festival, where the author, Paul Bachman, was curating an incredible collection of historical juggling props, photos, and paraphernalia. Paul self-published it via iGuruPublishing.com, and the result is a handsome hardbound volume with a charming homemade feel. The paper is soft, almost a kind of pulp paper, but it shows the pictures nicely, and doesn't have that slick, chemical feel that so many art books have. Instead it is light and pleasure to hold and flip through. Personally, it has reinvigorated my interest in plate spinning and balancing -- a branch of juggling that has fallen somewhat out of the limelight. I feel certain it is the kind of book that one day a child will discover on a grandparent's bookshelf, and be lost looking through the hundreds of amazing pictures, emerging hours later, changed forever, the dream of juggling permanently imprinted on their soul.
Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center (www.etc.cmu.edu) since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games (www.schellgames.com), the author of The Art of Game Design: a book of lenses (www.artofgamedesign.com), and the former chairman of the International Game Developers Association (www.igda.org). In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation.
Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. You can email him at jesse(at)schellgames.com.