Sunday, February 5, 2012

MetaGame

I really should have blogged about this ages ago. After I gave my DICE 2010 talk, the author, Sam Landstrom, send me a copy. And I totally loved it! In fact, in a real way, it inspired me to give this other talk.

In MetaGame, Landstrom describes a totally gamified world of the future. In order to make this come about, he had to make certain assumptions. First, some screwed up thing happened with marriage law, basically allowing freeform creation of arbitrary families, essentially creating a guild-oriented world. Constant sensing of everything has then also allowed for a system that can award points for all kinds of activities. What is startling about the book is how thoroughly and thoughtfully Landstrom has thought everything through. I particularly liked his detailed descriptions concerning the future of MMORPGs. The government has decided that sedentary gaming is bad for physical health, so all entertainment gaming must involve real motion. So, accordingly, MMORPG players roam the world in augmented reality glasses. I particularly liked the detail that non-players they run into appear as ghosts in the game, so that they can be avoided, but it is obvious you shouldn't talk to them. The book is full of fun details like that. I enjoyed the book immensely -- someday I'll make my list of the ten most provocative virtual reality books, and this will definitely make the list!

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