Things I finished

To help myself remember how I felt about various things that I finished

Tuesday, November 21, 2023

The Overstory

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  This was a long book, and it took me awhile to read it. It would like to be read a little faster than I did (on and off for six months may...
Saturday, January 7, 2023

The Storied Life of A.J. Fikry

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As much as I liked Tomorrow, and Tomorrow, and Tomorrow, I think I enjoyed this even more. I always like a story about a bookstore, and this...
Thursday, January 5, 2023

Tomorrow, and Tomorrow, and Tomorrow

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This was a picture of the indie game world and the personalities in it that was so realistic I wondered how Gabrielle Zevin learned so much ...
Wednesday, December 14, 2022

Troll

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  This was so fun! No, it has no relation to the 80’s movie. This is a Norwegian Godzilla. And it’s really good, you should watch it. If the...
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Now Is Not the Time To Panic

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I really enjoyed this. It is an exploration of the relationship between Art and Life, and as such is related to The Moon and Sixpence, Edwar...
Sunday, December 11, 2022

Four Arguments for the Elimination of Television

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  You might have noticed it's been a few years since I made any entries in this blog. I guess I got a little behind, and then it felt we...
Sunday, January 7, 2018

A Narrative of the Life of Frederick Douglass, An American Slave

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This is one of those books everyone is supposed to have read, but I certainly never had. It's very powerful because he talks in detail...
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Jesse
Jesse Schell has taught Game Design and led research projects at Carnegie Mellon’s Entertainment Technology Center (www.etc.cmu.edu) since 2002. Jesse is also the CEO of Pittsburgh’s largest videogame studio, Schell Games (www.schellgames.com), the author of The Art of Game Design: a book of lenses (www.artofgamedesign.com), and the former chairman of the International Game Developers Association (www.igda.org). In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation. Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he spent seven years as designer, programmer and manager on several projects for Disney theme parks and Disney Online. Before that, he was a software engineer at IBM and Bell Communications Research, and a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. You can email him at jesse(at)schellgames.com.
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